Terrain Control

Terrain Control

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Problems with diamond- and emerald ores generating in overworld.

orgiz opened this issue · 6 comments

commented

Problem:

When i generating my map from an image it will generate huge amont of diamond and emerald ores in overworld.


Settings:

In:
\plugins\TerrainControl\worlds\MyWorld\BiomeConfigs

All biomes got the same settings like this:

Ore(DIAMOND_ORE,7,1,100.0,0,16,STONE)

MaxAltitude of spawning is 16, but i can find diamond ores from 0 - 200.

What can possible be wrong?

WorldConfig: http://pastebin.com/zGcdtX1T

118 custom biomes in: \plugins\TerrainControl\worlds\MyWorld\BiomeConfigs
with the same setting on diamond ore.

TerrainControl 2.4.14
Spigot 1.6.2 #1037

Hope you can pin me in right direction :)

Best regard
Orgiz

commented

No idea what's wrong, for me everything works fine. Is there something else that can spawn diamonds? Maybe someone at the forums can help you?

commented

Okej, thats weird :)

Im using Mysources testworld with orginal settings, ………………………………………………………………………………………………………………
Pillar Biome
HEX : #663300

This biome has for example diamonds in a random pattern all the way up from bottom to sky.

Is there another way to change diamond spawning?

commented

Maybe @mysourcenix used a BO2 for that, bypassing the normal ore resource?

commented

I have found the problem. Somehow i missed Pillar Roof Biome,


Pillar Roof
HEX : #665500

Orginal settings:

Ore(DIRT,32,20,100.0,0,128,STONE)
Ore(GRAVEL,32,10,100.0,0,128,STONE)
Ore(CLAY,32,1,100.0,0,128,STONE)
Ore(COAL_ORE,16,20,100.0,0,128,STONE)
Ore(IRON_ORE,18,20,100.0,0,164,STONE)
Ore(GOLD_ORE,18,2,100.0,0,150,STONE)
Ore(REDSTONE_ORE,17,8,100.0,0,160,STONE)
Ore(DIAMOND_ORE,30,10,100.0,0,150,STONE) <----
Ore(LAPIS_ORE,17,1,100.0,0,162,STONE)
Ore(EMERALD_ORE,22,20,100.0,0,165,STONE)
Ore(GLOWSTONE,12,20,100.0,2,238,STONE)

I just deleted the diamond ores in that biome, and now i got some nice balance in my map :)

This was my problem area: http://imgur.com/Bod1ti9

Thanks for all help!

commented

Nice to hear.

commented

Okay.
(Was on a 3 week vacation the last time, sorry)

~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
From: [email protected]
To: [email protected]
Date: 12:14:18, 01.08.2013
Subject: [english 100%] Re: [TerrainControl] Problems with diamond- and emerald oresgenerating in overworld. (#188)
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~

I have found the problem. Somehow i missed Pillar Roof Biome,

Pillar Roof
HEX : #665500
Orginal settings:
Ore(DIRT,32,20,100.0,0,128,STONE)
Ore(GRAVEL,32,10,100.0,0,128,STONE)
Ore(CLAY,32,1,100.0,0,128,STONE)
Ore(COAL_ORE,16,20,100.0,0,128,STONE)
Ore(IRON_ORE,18,20,100.0,0,164,STONE)
Ore(GOLD_ORE,18,2,100.0,0,150,STONE)
Ore(REDSTONE_ORE,17,8,100.0,0,160,STONE)
Ore(DIAMOND_ORE,30,10,100.0,0,150,STONE) <----
Ore(LAPIS_ORE,17,1,100.0,0,162,STONE)
Ore(EMERALD_ORE,22,20,100.0,0,165,STONE)
Ore(GLOWSTONE,12,20,100.0,2,238,STONE)
I just deleted the diamond ores in that biome, and now i got some nice balance in my map :)
This was my problem area: http://imgur.com/Bod1ti9
Thanks for all help!

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