Problems with diamond- and emerald ores generating in overworld.
orgiz opened this issue · 6 comments
Problem:
When i generating my map from an image it will generate huge amont of diamond and emerald ores in overworld.
Settings:
In:
\plugins\TerrainControl\worlds\MyWorld\BiomeConfigs
All biomes got the same settings like this:
Ore(DIAMOND_ORE,7,1,100.0,0,16,STONE)
MaxAltitude of spawning is 16, but i can find diamond ores from 0 - 200.
What can possible be wrong?
WorldConfig: http://pastebin.com/zGcdtX1T
118 custom biomes in: \plugins\TerrainControl\worlds\MyWorld\BiomeConfigs
with the same setting on diamond ore.
TerrainControl 2.4.14
Spigot 1.6.2 #1037
Hope you can pin me in right direction :)
Best regard
Orgiz
No idea what's wrong, for me everything works fine. Is there something else that can spawn diamonds? Maybe someone at the forums can help you?
Okej, thats weird :)
Im using Mysources testworld with orginal settings, ………………………………………………………………………………………………………………
Pillar Biome
HEX : #663300
This biome has for example diamonds in a random pattern all the way up from bottom to sky.
Is there another way to change diamond spawning?
Maybe @mysourcenix used a BO2 for that, bypassing the normal ore resource?
I have found the problem. Somehow i missed Pillar Roof Biome,
Pillar Roof
HEX : #665500
Orginal settings:
Ore(DIRT,32,20,100.0,0,128,STONE)
Ore(GRAVEL,32,10,100.0,0,128,STONE)
Ore(CLAY,32,1,100.0,0,128,STONE)
Ore(COAL_ORE,16,20,100.0,0,128,STONE)
Ore(IRON_ORE,18,20,100.0,0,164,STONE)
Ore(GOLD_ORE,18,2,100.0,0,150,STONE)
Ore(REDSTONE_ORE,17,8,100.0,0,160,STONE)
Ore(DIAMOND_ORE,30,10,100.0,0,150,STONE) <----
Ore(LAPIS_ORE,17,1,100.0,0,162,STONE)
Ore(EMERALD_ORE,22,20,100.0,0,165,STONE)
Ore(GLOWSTONE,12,20,100.0,2,238,STONE)
I just deleted the diamond ores in that biome, and now i got some nice balance in my map :)
This was my problem area: http://imgur.com/Bod1ti9
Thanks for all help!
Okay.
(Was on a 3 week vacation the last time, sorry)
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From: [email protected]
To: [email protected]
Date: 12:14:18, 01.08.2013
Subject: [english 100%] Re: [TerrainControl] Problems with diamond- and emerald oresgenerating in overworld. (#188)
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
I have found the problem. Somehow i missed Pillar Roof Biome,
Pillar Roof
HEX : #665500
Orginal settings:
Ore(DIRT,32,20,100.0,0,128,STONE)
Ore(GRAVEL,32,10,100.0,0,128,STONE)
Ore(CLAY,32,1,100.0,0,128,STONE)
Ore(COAL_ORE,16,20,100.0,0,128,STONE)
Ore(IRON_ORE,18,20,100.0,0,164,STONE)
Ore(GOLD_ORE,18,2,100.0,0,150,STONE)
Ore(REDSTONE_ORE,17,8,100.0,0,160,STONE)
Ore(DIAMOND_ORE,30,10,100.0,0,150,STONE) <----
Ore(LAPIS_ORE,17,1,100.0,0,162,STONE)
Ore(EMERALD_ORE,22,20,100.0,0,165,STONE)
Ore(GLOWSTONE,12,20,100.0,2,238,STONE)
I just deleted the diamond ores in that biome, and now i got some nice balance in my map :)
This was my problem area: http://imgur.com/Bod1ti9
Thanks for all help!
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