Biome Limit
Tibsfox opened this issue ยท 3 comments
BukkitWorld.java
26: private static LocalBiome[] Biomes = new LocalBiome[64];
This use to be 256? was the number of total biomes reduced?
java.lang.ArrayIndexOutOfBoundsException: 64
at com.Khorn.TerrainControl.Bukkit.BukkitWorld.AddBiome(BukkitWorld.java:83)
at com.Khorn.TerrainControl.Configuration.WorldConfig.(WorldConfig.java:196)
at com.Khorn.TerrainControl.Bukkit.TCPlugin.CreateSettings(TCPlugin.java:117)
at com.Khorn.TerrainControl.Bukkit.TCPlugin.getDefaultWorldGenerator(TCPlugin.java:75)
at org.bukkit.craftbukkit.CraftServer.getGenerator(CraftServer.java:925)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:259)
at net.minecraft.server.MinecraftServer.init(MinecraftServer.java:187)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:425)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:490)
Some example distributions as to why I think 64 is not enough.
64 translates to 32 total biomes because you have to list them under CustomBiomes:
I was using 126 custom biomes with 1.1
Please increase the total number of custom biomes, at least back to 256, or more if possible, 512 or more would be desirable.
with 64
NormalBiomes (7)
IceBiomes (4)
IsleBiomes (7)
BorderBiomes (14)
CustomBiomes (32)
with 128
NormalBiomes (14)
IceBiomes (8)
IsleBiomes (14)
BorderBiomes (28)
CustomBiomes (64)
with 256
NormalBiomes (28)
IceBiomes (16)
IsleBiomes (28)
BorderBiomes (56)
CustomBiomes (128)