Terrain Control

Terrain Control

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Ability to generate a world from png

Opened this issue ยท 8 comments

commented

Actuality we can generate png where color represent biome.
And he can do the reverse? Total control !

And also, you will a version for Spout?

commented

Good idea .. and i have some code for this, only one question .. what to do wen generation will out image size ?

Hmm spout, you mean Spout server ?

commented

It is the responsibility of the admin no ?
Else reproduce the image inverted, symmetry keeps the consistency of biomes ? in mosaic? or simply flat biome or default biome.

Yes, Spout server, I do not know all the details, but I think the generation functions of the Spout API are ok.

commented

Or simply not generating chunks, exceeding the limit of the image by a player will not generate chunks and will save disk space.

2 options, specified a biome for zone out image size (flat, null or other), or mosaic.

commented

A date? I hope a lot about this feature

commented

This weekends or bit later.

commented

Any update on your progress? I would like to see this, too. I hope this gets ready to use this week.

For the zone that is out of the image I would recommend to fallback to Terrain Control's standard algorithm. Then we can make a world with custom biomes, export it to an image, edit the image to "finetune" spawnarea or put oceans in it and at the end of the image the transition would look seamless as the base terrain is made with the same algorithm.

commented

I am working on it now.

commented

Done.