Terrain Control

Terrain Control

235k Downloads

Cauldron remapping

ChefMC opened this issue ยท 2 comments

commented

Hello. Please, link (or tell) me how to port plugins using NMS to Cauldron. Big thanks!

commented

It should just work fine out of the box... Code your plugin for CraftBukkit, let it run on Cauldron. Cauldron automatically remaps plugins.

Most reflection (like nmsClass.getDeclaredField("b")) won't work, as the string "b" is not remapped. You'll have to loop through the fields (nmsClass.getFields()) and search for the field based on other criteria, like the type.

Closing this tcket, as it's not a bug report or a feature request.

commented

What you can say about tutorial from agaricusb?
http://bukkit.org/threads/tutorial-advanced-how-to-develop-plugins-using-mcp-for-nms-via-asm-remapping.131060/
I ask you because you are one from some people who made plugin compatible with MCPC+/Cauldron. Citizens2 was recoded by Cauldron developer, ProtocolLib was abandoned by aadnk... Only you stay