Villages not spawning at correct altitude
Joannou1 opened this issue ยท 4 comments
Been using TC/PHXTM for almost 4 years now, and I must say it never gets old seeing what you can make..
..Although I just recently upgraded the plugin (latest on Jenkins) and started with new configs and am having an interesting issue:
On lower terrain the villages tend to be much higher up.
Really odd issue, any idea?
Biome config:
https://gist.github.com/Joannou1/818a59f4fcc8e4304836
Using latest Spigot/PaperSpigot
Minecraft spawns villages at or above the world sea level, but never below. Minecraft uses a single variable for this; per-biome control is not possible. This means that Terrain Control has to use the water level in the WorldConfig for updating this Minecraft variable.
So setting WaterLevelMax to a lower value in the WorldConfig should solve the problem.
I usually check similarities between things, and I didn't bother with altitude :P
They all spawned at around the 100 mark, so yeah.