Feature request : Skript API - Add an expression for get name of a custom biome at player
Ksehn opened this issue ยท 0 comments
Hi, sorry for this long (and maybe unexplicit title) but I don't know how to "correctly" name this feature request. So, first, if you don't know what's Skript :
Skript is a plugin that allows you to customize Minecraft's mechanics with simple scripts written in plain English sentences.
Using the Skript API, I was wondering if TerrainControl can, like a few others plugins now, add a custom expression for get the name of the custom biome at player. With the actual expression biome at player
, Skript always return Ocean
when the player is in a custom biome from TerrainControl. I'm using Skript to customize vanilla biomes by modifying monsters and loots stats, but I can't do this for TerrainControl's custom biome =/.
A short example :
on spawn of zombie:
custom biome at event-entity is "VoidLands":
set name of event-entity to "Corrupted Zombie"
set event-entity's tool to gold hoe of sharpness 2
on death of zombie:
custom biome at victim is "VoidLands":
set {_randItem} to a random integer between 0 and 1
set {_randAmount} to a random integer between 0 and 3
{_randItem} is 0:
drop {_randAmount} of purple dye named "&5Void Essence" at victim
{_randItem} is 1:
drop {_randAmount} of stick of infinity 1 named "&5Broken Void Staff" at victim
Thanks you for reading :)