Way to change SurfaceAndGroundControl based on percantage
Masy opened this issue ยท 2 comments
In Mega Taiga there normally are these SurfaceAndGroundControl settings:
DIRT:2, DIRT, -0.95, DIRT:1, DIRT, 1.75
Is there a way to make it like in WorldEdit, where you can add more than one material and give them percentages like "75%Dirt;2;25%Dirt:1, Dirt, -0.95, [...]" ?
If not, can you add it or is it impossible?
As a quite circumstantial solution i would try to list a lot of Noise Values like:
DIRT:2, DIRT, -6.5, DIRT:1, DIRT, -6.0, DIRT:2, DIRT, -5.5, and so on...
but i guess it consumes a lot of power and makes the generation a lot slower, right?