ReplacedBlocks issues (subid and chunk skipping)
Katorone opened this issue ยท 1 comments
Hello,
I'm using ReplacedBlocks to make a wool world. However, sometimes there are chunks that are skipped, leaving the original blocks intact.
screenshot: http://hawkeye.laerad.net/stuff/replaceblocks.png
I'm wondering if this is somehow lag related. That when the server has to generate too many new chunks the replacement gets skipped somehow.
To lesser extend I also get trees that don't get all their leaves replaced with wool.
A smaller issue, it seems the replacement of the blocks happen before the notchponds are made, making it impossible to replace that water and lava.
Another thing I noticed with ReplacedBlocks, is that you can't do this 17.1=35.5. TerrainControl removes this entry, however 17=35.5 works, but changes all blocks ignoring the subid. It would be great if ReplacedBlocks stayed greedy, but we could do 17.1=35.6 before 17=35.5 and it would work too.
Regards,
Katorone
I have had the same exact issue, exactly as it appears in your screen shot. I can say that the issue comes and goes, seemingly with server performance. If I tax the server by loading new terrain while mapping a large image, or while doing other intensive operations, or immediately after booting the server, it seems that this problem appears.
Perhaps you should consider testing to see if it is a server performance issue. Try allowing your server to run for 10 minutes with nobody on it, after restarting. Log on, wait 5 minutes, then explore the world at a walking pace. If the problem does not occur, this isn't necessarily a bug, but a performance issue that can be solved by pre-generating the world on a faster server.