Bo3 object are somehow getting junk data saved to the files
Dockter opened this issue ยท 2 comments
I've experienced this issue a couple times now where junk data is randomly getting saved to the biome object files.
I'm curious if the bo3's aren't being closed properly and its causing this issue.
I see you tried to fix this in 330e8b5 , but that cannot possibly be the cause. The variable streamForUncompressed
was part of a try-with-resources block, which closes the resource automatically. So the added .close()
call is redundant.