Terrain Control

Terrain Control

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Liquid and Reeds are not being inserted

Hawkers opened this issue ยท 3 comments

commented

The Liquid() and Reed() functions are not working at all. I am using the 256 block high bit. I believe this may have something to do with the way these functions check for nearby blocks. They both have a nearby requirement, so that makes them similar. Liquid requires air and reeds require water. I hope this can be fixed soon. My players can't make books to enchant.

commented

Reed is fixed in new dev version.

Liquid was workable but there is no good place algorithm to that .. works like good place per 10 chunks ..

In new dev version you may increase frequency, but extremely values may cause hard lags for clients.

commented

Thank you, I see that you made changes to the Reed function and I will test it. Do you have a solution to the Liquid function? There are no natural waterfalls and its very difficult to come by water in the caves, so this is a very important fix.

commented

For liquid - try frequency = 4000...