
ZombieVillager and Villager
moda84 opened this issue ยท 1 comments
What steps will reproduce the problem?
- Remove "Monsters" from "town_mob_removal_entities", "wilderness_mob_removal_entities" and "world_mob_removal_entities"
- Replace "town_mob_removal_entities", "wilderness_mob_removal_entities" and "world_mob_removal_entities" to Blaze,CaveSpider,Creeper,Drowned,ElderGuardian,Enderman,Endermite,Evoker,Giant,Guardian,Husk,Illusioner,Piglin,PiglinBrute,Pillager,Ravager,Silverfish,Skeleton,Spider,Stray,Vex,Vindicator,Warden,Witch,Wither,WitherSkeleton,Zoglin,Flying,Slime,Shulker,SkeletonHorse,ZombieHorse
- If use Zombie in "town_mob_removal_entities", "wilderness_mob_removal_entities" and "world_mob_removal_entities" spawn disable and from ZombieVillager
(IDK why but, if use "zombie" ZOMBIEvillager not spawn too) :c
Please help. How allow only zombievillager go to town plots (not for all monsters)?
What is the expected output?
ZombieVillager remove after time
Towny version
Towny: 0.100.2.0
Server version
git-Pufferfish-46 (MC: 1.20.4)
Please use Pastebin.com to link the following files
- Your full server startup from the logs\latest.log:
- Your Towny config.yml:
https://pastebin.com/hAmdNdFE - Your townyperms.yml:
- Your log's error:
(optional) If this is to do with permissions,
6. Your permissions file:
(optional) If this is to do with chat,
7. Your chatconfig.yml:
8. Your channels.yml:
In bukkit ZombieVillager extends Zombie, and so a ZombieVillager is also a Zombie.
https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/ZombieVillager.html
Not much to do about that.