
Suggestion: Insertion for towny objects referenced in status screens
Luexa opened this issue ยท 0 comments
Please explain your feature request to the best of your abilities:
On a Towny status screen, many of the text components have clickEvent
actions, but it would be very useful if they could also have insertion
values. This makes it so shift-clicking the text will insert a certain value into your chat bar. For instance, if you did /res
on someone, you would be able to shift-click their town name to insert the town name into your chat bar. This could be useful if you want to /t spawn
there but the town has special characters in it.
It could be nice for the status screen title to also have the insertion
, but as it does not currently have an associated clickEvent
I am not sure of the difficulty of implementing such a feature.
Example of a Towny object referenced in status screen:
Example of what shift-clicking the above Towny object would insert into the chat bar: