Towny Classic

Towny Classic

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Suggestion: [EventWar] Warmup Settings

Litning11 opened this issue ยท 0 comments

commented

Please explain your feature request to the best of your abilities:

Currently options that prevent kicking, deleting, and the like are reserved for active wars (see below):

  active_war_prevents_joining_town: 'true'
  
  # When true, mayors cannot join a nation while that nation has an active war.
  active_war_prevents_joining_nation: 'true'
  
  # When true, players cannot use /t leave while their town has an active war.
  active_war_prevents_leaving_town: 'true'
  
  # When true, mayors cannot use /n leave while their nation has an active war.
  active_war_prevents_leaving_nation: 'true'
  
  # When true, towns with active wars cannot be deleted.
  active_war_prevents_deleting_town: 'true'
  
  # When true, nations with active wars cannot be deleted.
  active_war_prevents_deleting_nation: 'true'
  
  # When true, while Towns have an active war, mob spawns will be forced on.
  active_war_prevents_mob_removal: 'false'```
  
I'd like to suggest a toggle that also applies these settings to the 'warmup/warmup delay' time between the war being declared and the war actually starting. This would be beneficial to servers with longer warmups as it avoids towns exploiting the prep time to remove "weak links" in their teams before the combat starts.