Door executors arguments broken
MidnightSugar opened this issue ยท 3 comments
I tried DOOROPEN, DOORCLOSE, and DOORTOGGLE, and the arguments displayed on the wiki just throw errors.
It works using location() method though.
ReferenceError: "Location" is not defined
Also for the actual door mechanic, the doors sometimes don't open/close properly. Doors can be placed in 8 different directions, and how it opens depends on which direction the door is placed. Sometimes, this trigger messes up where the door is placed.
Also for the actual door mechanic, the doors sometimes don't open/close properly. Doors can be placed in 8 different directions, and how it opens depends on which direction the door is placed. Sometimes, this trigger messes up where the door is placed.
Do you have an example by any chance? The current implementation is quite simple in that it just picks up the door "block" and changes its state (either open or closed)
This bug will be handled in #485