Vanish No Packet

Vanish No Packet

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Arrows 'bounce' off of vanished players

bacon-avenger opened this issue ยท 11 comments

commented

I'm not sure anything can be done about this, but it's a potential issue.

If the player that fired the arrow is close enough, it will bounce off the vanished player and hit the one who fired the arrow.

To test this, I stood next to a two block high wall and had another player fire an arrow at me. A third player was watching from the side and saw the arrow hit the wall as if nothing was there, then saw the arrow dissappear and reappear in the ground in the correct position for a bounce.

commented

This is still an issue. Arrows, Enderpearls, and potentially other items interact with vanished players. Any chance of taking a look at the issue again now?

commented
commented

Huh. Will look into it.

commented

If it helps any, I can make a video.

Oh yes, I forgot to mention, this is with VNP 3.8.1 and bukkit build 2167.

commented

Looks like there's no way to do this right now :(

commented

Well shoot, that's too bad (no pun intended). Thank you for looking into it, hopefully the ability is added in a later bukkit build.

commented

I hope so too, though I'd like to keep the ticket open so I can track it and harass people about it :D

commented

OK then! Good luck with it! :D

commented

If you'd like to create a fork for testing...

commented

Is this not possible to do by setting arrow bounce boolean to false when the arrow hits a vanished player?

commented

This could make a battleship game hmm