PlayerInteractEvent is spammed when "tripping" tripwire
Holyvirus opened this issue · 5 comments
If a vanished players walks over a tripwire it will spam the event.
How to check:
- get a debug plugin to output everytime a player interacts with tripwire
- vanish
- walk over tripwire and notice spam
If you need anything else just let me know :)!
alright, how do i stop getting these emails?
On Sat, Mar 2, 2013 at 7:59 PM, Matt Baxter [email protected]:
What sort of problem is this presenting?
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Reply to this email directly or view it on GitHubhttps://github.com//issues/342#issuecomment-14339398
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Well, this is awkward. Thanks though, your reply deobfuscated my email and
now I see that it's not me, but an email that forwards to me.
On Sat, Mar 2, 2013 at 10:22 PM, Matt Baxter [email protected]:
You... don't subscribe to the project.
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Reply to this email directly or view it on GitHubhttps://github.com//issues/342#issuecomment-14340798
.