World name with a space character
CoverOpe opened this issue ยท 18 comments
Edit by Thomas: Check if command supports for worlds with space character.
Running a bukkit server on 1.10.2.
Everytime we hop into the void after using "/voidspawn set" we just die.
In addition, voidspawn is not recognizing the world as a valid world so I can't change the mode either. In the worlds config we get : http://puu.sh/rNTaT/281af63855.png : so it appears that it is using the correct world, but for some reason I just die every single time. I have tried it without OP and without the group with the '*' permission. I have also tried giving that group the "- -vs.override" node but it still appears to just plain not work.
Absolutely any ideas? I might just be going crazy and forgetting something simple.
I appreciate any response seeing as literally no one else has had this issue.
Thanks!
@CoverOpe Hmm, my guess is it is failing because the name has a space. Have you tried to throw "" around the world name?
I am not actively developing on this plugin so I am not sure what the status of it is with current builds.
Yeah even with the quotes it just pings as in invalid world. I've checked multiverse and there's no variation of the name that will actually work with it. I can't even fathom why I'm having this issue lol.
There isn't an error on the console or the game, just says it's an invalid world.
I'm actively in The Nexus world which is NOT the default world. I thought that might have been the case but I saw that the plugin worked on multiple worlds so I wasn't sure if that would have been the cause.
Also unfortunately we have Voxel Sniper so /vs will cue voxel, but I'll try it with /voidspawn real fast.
Everything seems to work great besides that! Thanks for the great plugin. It helps a lot since we have a whooole lot of places where you can fall off ;)
Great, my guess is I forgot to support in the command the ability to have a space in the name.
No problem. :)
I am not sure when or if I will patch this bug. As I am not currently super active in the Minecraft community anymore. If I find some free time, I might take a look again and see if I will patch it.
It's not too big of a bug. As long as people can just work around it by being actively in the world it shouldn't be a problem. Real life comes first!
I am going to leave this issue open to remind me and I will hopefully one day patch it. ๐ Thanks for the report.
@CoverOpe Just so you have an update, this has been fixed in the source code. I will be posting a snapshot with it really soon. I might even be pushing a full release soon.