/mask?
Munkeywaxx opened this issue ยท 4 comments
Hey, so I've been running into a few issues over the past few days with a /mask command?
I've skimmed through the source and haven't seen anything related to this inside VoxelSniper. BUT, After I've used it, I Can't seem to unbind it from the VoxelBrush (Arrow).
/mask will over-ride what ever I've done with voxel:
/b overlay d3
/v 87
It replaces whats supposed to have done with a sphere of cobblestone blocks?
It's seriously starting to peev me off as I have no idea what's causing the issue. I Could be wrong in saying that it has nothing to do with this plugin but I have no other terraforming plugins installed (Besides from workdedit) and the problem still persists even after WorldEdit has been removed.
Enlighten me oh great and mighty Devs!
[Edit]
It happens with /b bb also.
This is WorldEdit's mask command. Use //tool none while holding the arrow to unbind it.
If you're using another plugin with WorldEdit and reporting a bug specifically caused by that plugin, it is imperative that you report the exact version/build you are using, especially a plugin like WE with so many versions in the wild.
Thanks @meggawatts and @Mumfrey for clearing up the issue.