
Renaming Doesn’t Work
Detonator-Prime opened this issue · 8 comments
Datapack version
10.4
Description
Firstly, I absolutely love the pack. It has given my wife and I hours of enjoyment trying to get every head. Unfortunately, using a name tag to rename mobs as per the instructions is not working. Nothing happens. For example, renaming a chicken “Potato” doesn’t given me the head like it is supposed to. Same with trying to summon an Illusioner. Nothing happens.
Crashlogs
No response
Steps to reproduce
When renaming
Expected behavior
Should drop head
Anything else to note?
No response
Hi ! Thanks =)
Are you using a paper server, or something else?
Or are you on a vanilla server?
And finally, what version of minecraft is your server on? (I have not yet tested on version 1.21.4+)
Anyway I'll try to take a closer look tomorrow and see if I have anything to fix while waiting for your info :)
Hello, thanks for the quick response. I am using a fabric server running game version 1.21.1.
Hi, sorry for the delay !
So, I test my datapack in 1.21.1 and the renaming works correctly.
Potentially a conflict with Fabric but I have no idea where that could come from.
Same with the Illusioner :/
On the other hand, it doesn't work on the last snapshot which adds the new pigs, I'm working on it!
Yes totally, you can reset a head that you already had which completes a collection, then recover it to revalidate the collection :)
/advancement revoke "YOUR NAME" only "the advancement" <= (all_mob_heads:collection/villagers/desert/12_desert_villager, for example)
By the way, I updated the datapack to add the two new pig variant =D
Hi
Concerning the heads which don't stack, I think it's because Mojang has changed the behaviour of "components", previously named NBT, but not really sure about that.
And no worries about the renaming, I still looked to be sure and in any case I still had to change certain things regarding the name tags with the last snapshot (Mojang has changes, once again, how the custom names works.)