This datapack adds the ability to add loot to entities without replacing the default loot or replacing loot from other datapacks.
Find more info on Planetminecraft or in the wiki
Before uninstalling run:
/function custom_loot:uninstall
Changelog:
V1.2:
- added function tag that gets executed as/at every living entity upon death
- added function tag that gets executed as/at every player who killed a living entity
V1.1:
- added missing tag
Known Bugs:
- If you kill an entity with a weapon that deals more than 1023 damage, the custom loot system won't work (This can't be fixed)
If you've found any other bugs or have ideas, contact me via discord.