Abilities
🟢 Relocation [Primary]: With the moon's help, you instantly relocate yourself to the block you are looking at.
🟢 Mist Form [Secondary]: You bend your energy at will, turning into pure white mist.
🟢 Energy Beam [Ternary]: You channel the energy of the moon into a concentrated beam, dealing 50 damage.
🟢 Lunar Gravity [Quaternary]: You have lunar gravity, which causes you to be in a togglable hovering state.
🟡 Energy [Passive]: You have an energy bar that can be refilled when at night, or when killing mobs.
🟡 Alien [Passive]: You are not native to Earth, allowing you to move in ways that was thought impossible by humans.
🟡 Immunities [Passive]: You are immune to most natural forms of damage.
🟡 Heat [Passive]: Your energy leaks above half, you generate tremendous heat. This lights entities on fire when attacked and vaporises any projectiles that come too close.
🟡 Awareness [Passive]: Your affinity with the night sky and the moon makes you extremely aware of your surroundings.
🔴 Unstable [Passive]: Made purely from lunar energy, your body is incredibly unstable, causing you to only have 8 hearts, and only regenerate when your energy is full.
🔴 Exotic [Passive]: You are an exotic being that does not belong to Earth. Iron golems to attack you and creepers run away from you.
🔴 Light [Passive]: Coming from a place with low gravity, causing your body to be too light to wear armour above iron and take double knockback.
🔴 Damage [Passive]: Having strong powers have made you underestimate threats, therefore you take 2x as much damage.
Changelog
(v1.0.0)
- Made "Lunar Gravity" a separate power
- Fixed "Awareness" only rendering players through walls
- Fixed "Light" ability dealing double knockback instead of taking double
Dependancies (IMPORTANT)
Requires the Origins Mod and Origins Extra Keybinds
Credits
- Credits to slayer for the Energy Beam ability (Starborne V5 Origin)
- Credits to Hyan and Zora the Jester for Lunar Gravity ability (Saturn Origin)