Confusion with raw ores
maxbeer99 opened this issue ยท 1 comments
I was unsure if this is the correct place but a simple Kubejs script seems to be the easiest solution. There seems to be a bit of confusion regarding the usage of tags for raw ores in 1.18, causing many recipes and compatibility to break. For example, AllTheOres uses tags of the form forge:raw_ores/raw_xxx
while immersive engineering in my case uses forge:raw_ores/xxx
which seems to be more in line with other tags. Maybe adding a few lines to unify this to the script could be usefull. While I have some js experience getting this to work in minecraft could take some considerable amount of time for me so I just wanted to suggest it here.