Dummy steals limbs from nearby Dummies when summoned
AydenTFoxx opened this issue ยท 0 comments
Describe the bug
Spawning or summoning a Dummy entity within one-block distance to another causes the new entity to "steal" the limbs of the adjacent Dummy, causing the former to no longer update its own limbs and the latter to have additional limbs at its feet.
To Reproduce
Steps to reproduce the behavior:
- Summon two Dummies side-by-side.
- Punch the first Dummy; It will be knocked back, but its limbs will not be moved with it.
- Punch the second Dummy; The first Dummy's limbs will teleport to the second Dummy, causing the bug.
Expected behavior
Both Dummies move backwards without affecting the other's limbs.
Client (please complete the following information):
- Minecraft version: 1.21.4
- Datapack version: 1.0.0
- Modded? yes
Additional context
This bug specifically occurs within a 1.8 block distance, where the Dummy initially sets its own GUID to ensure the correct limbs are moved around while performing its own behavior.
It also opens up various other issues with invisible Dummies, endlessly-attacking Dummies, and wrongly animated Dummies.


