AbyssalCraft Integration

AbyssalCraft Integration

14M Downloads

[request] Option to set burn time/fuel value when adding materials to Crystal List.

CelestialPhoenix opened this issue ยท 1 comments

commented

As per title, would it be possible to define a fuel value for powering the Crystallizer?
mods.abyssalcraft.Materializer.addCrystal(IItemStack stack, optional int burntime);

commented

With that I might as well add a way to add Crystallizer and/or Transmutator fuels through CraftTweaker.