Mod compatability issue with ItemPhysics
MCJediYoda opened this issue ยท 2 comments
Shinoow
I was wondering if it would possible to have Abyssalcraft Pedestals rendering the items with ItemPhysic compatability. ItemPhysics modifies the way the items are thrown/picked up. When I right click a pedestal with an item, the item will just spin really fast inside the pedestal. It would be nice to be able to use ItemPhysics with Abyssalcraft.
I found a reference to something similar. CreativeMD/ItemPhysic#29
Not sure if this is something you can take a look at on your end.
Thanks for taking a look.
MCJediYoda
Turns out the item rendering part there has been relying on some ancient semi-redundant code (and switching out that code made the rendering function normally).