AbyssalCraft

AbyssalCraft

20M Downloads

Crash when creating a new world or opening a world.

AxolotlAccount opened this issue ยท 4 comments

commented

http://pastebin.com/gujLspkw

it happens at evilcraft and biomes o plenty too (biome adding mods) but not integrated dynamics (another biome adding mod, works fine)

commented

A mod (no idea which) is initializing their EnumCreatureType incorrectly. I would start taking out mods until you find which one's causing it (while keeping AbyssalCraft, EvilCraft or BoP, as they are triggered), then report to the author of that mod. Show them this: TeamLapen/Vampirism#64 (comment)

commented

i havent got wampirism, what can it be? and i dont understand anything about enumcreaturetype, please tell me what is it and i will test this mods (''what can cause enumcreaturetype'' mods) one by one, instead of testing all mods one by one.

commented

Well, firstly, the thing I pointed to you is what needs to be done by the developer of the mod responsible for this. Vampirism had the same issue, but that was solved (hence there being a solution).
EnumCreatureTypes are used to determine where something spawns (you assign one when you decide in which biomes your mob should spawn, so that the game can pick your mob depending on conditions). For example there's the CREATURE and MONSTER types, where anything using CREATURE is treated as an animal, making them spawn the way that normal animals spawn, while MONSTER makes the game spawn your mob the way monsters are spawned (in caves, dark places or outside during night).

commented

the crashing mod is cavern, thanks for help and fixing leaf bug!