AcademyCraft

AcademyCraft

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Reduce draw calls

WeAthFoLD opened this issue ยท 0 comments

commented

There are too many (redundant) draw calls in:

[ ] GUIs
[ ] TileEntity models
[ ] 'Dynamic' blocks

There are too many draw calls either because texture isn't stitched together, or it's hard to reduce it by the nature of MC rendering structure (Every entity/tileentity has its drawcall). Nevertheless, it's considered bad practice and we should do better on batching.