Curios Compat Layer for Accessories

Curios Compat Layer for Accessories

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Accessories panel not texturable through resource pack

Barerock opened this issue ยท 2 comments

commented

I was asked to make a patch for Accessories for a resource pack and found that I could texture pretty much everything except for the accessory_panel.png reference.

Image

The panel has changes, but from what I've read in another issue Accessories uses dynamic UIs? I did read that you'd started using reference pngs, but I'm a little too sleepy to figure out how they work, and whether they're retexturable.

Here's a screenshot of the accessories panel png. Let me know if I've done something wrong or if this is just something I'm unfamiliar with.

Image
commented

@Barerock The background patch can be found here and the reset of the textures for such screen variant are also located in sprites so yes its texturepackable.

commented

Oh wow, that is crazy small. That's why I didn't recognize them. I thought they were individual buttons! Thanks a ton!