Curios Compat Layer for Accessories

Curios Compat Layer for Accessories

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[Feature] Button to open accessories in other inventory screens

MrRain139 opened this issue · 2 comments

commented

Currently, the trinket menu can only be opened from the vanilla or creative inventory (played on 1.21.1, so if nothing has changed, it’s still the same?), but there are also third-party inventory screens, like the Dragon Survival mod, which adds its own inventory screen where the button is missing. I suggest adding an option to configure in which inventories the button will appear.

commented

@MrRain139 Such is a non-issue as of 1.21.4, since in any version or up you can declare the menu's internal id and accessories will attempt to inject a button into such a screen. Such a version even supports opening a mounts accessories screen like horses.

I am not planning any backporting at this time due to the amount of code changes, and more focused on providing new features rather than maintaining a bunch of additions for versions that are planned to be phased out with minecrafts constant development

commented

I will close this issue for now, and if I decide to make a backport, I will reopen issues that would be helpful to track such