Actually Additions

Actually Additions

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[Suggestion]: A port for 1.21!

Samapoke opened this issue · 11 comments

commented

General Info

  • I would like to propose new content
  • I would like to propose changes
  • I would like to propose another thing

Suggestion Description

I know the mod is now able for 1.21.1, but can you please make a port for 1.21? Thanks!

commented

Does it not just work? 1.21 and 1.21.1 should be binary compatible

commented

Does it not just work? 1.21 and 1.21.1 should be binary compatible

Let me try, I'll add the 1.21.1 Version and see if it worked.

commented

Does it not just work? 1.21 and 1.21.1 should be binary compatible
Nope it couldn't:
Mod ID: 'minecraft', Requested by: 'actuallyadditions', Expected range: '[1.21.1,1.22)', Actual version: '1.21'
Mod ID: 'neoforge', Requested by: 'actuallyadditions', Expected range: '[21.1,21.2)', Actual version: '21.0.167'

commented

Have you tried your 'essential mods' on 1.21.1? There is a high likelihood they'll work. We've only version locked to 1.21.1 as we're unsure of possible Neoforge API's we might depend on in the newer versions

commented

Is there a reason you desire a 1.21 build? Are there mods that don't work on 1.21.1?

commented

Is there a reason you desire a 1.21 build? Are there mods that don't work on 1.21.1?

In my Modpack, there are some essential mods I need but they are only in 1.21, I'd used and really loved Actually Additions in 1.12.2, so it'd be lovely to use the mod again. I'm sorry if I bothered too much.

commented

Have you tried your 'essential mods' on 1.21.1? There is a high likelihood they'll work. We've only version locked to 1.21.1 as we're unsure of possible Neoforge API's we might depend on in the newer versions

No, sorry for misunderstanding you, what I meant was my essential mods haven't had a version for 1.21.1 yet T_T. I just really want to use AA.

commented

Most if not all 1.21 marked mods should load fine in a 1.21.1 neoforge environment.
You should be able to make a 1.21.1 NeoForge instance and copy the mods folder over from the 1.21 NeoForge environment to have them load in 1.21.1

commented

them

Ok, thanks for the tips, let me try.

commented

Usually mod devs forget to mark their mod compatible when a tiny hotfix comes out
(1.21 -> 1.21.1 was a tiny enough change that 99% of 1.21 mods are compatible with 1.21.1)

commented

Usually mod devs forget to mark their mod compatible when a tiny hotfix comes out
(1.21 -> 1.21.1 was a tiny enough change that 99% of 1.21 mods are compatible with 1.21.1)

I see, that explained a lot.