Farmer deletes seeds when inventory is full
Opened this issue ยท 3 comments
I have a simple setup:
9x9 Canola farm with a single water in the middle to keep it all hydrated.
The farmer has, as i understood it, 2 sides: input and output.
Once the output side is full with canola, there is no place for the seeds to go.
The next time the farmer harvests a plant, it restocks one of the canola stacks in the ouput inventory but just deletes the seeds (or so it seems).
Actually, this is not a bug. Sometimes the plants don't drop any seeds, but it's pretty rare.
What's happening here is the farmer tries to harvest the plant constantly and just "waits" until the dice rolls in such a way that only a canola would drop from the plant - and then it's able to harvest.
Just a little thing with how Minecraft works. You should probably just pipe them out :P
Just to clarify: If the canola output is full as well, no harvest will occur. Right?