Actually Additions

Actually Additions

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Ranged Collector doesn't collect items even when they would fit in its inventory

homemmakako opened this issue · 4 comments

commented

R̶a̶n̶g̶e̶d̶ ̶C̶o̶l̶l̶e̶c̶t̶o̶r̶ ̶w̶i̶l̶l̶ ̶s̶t̶o̶p̶ ̶c̶o̶l̶l̶e̶c̶t̶i̶n̶g̶ ̶i̶t̶e̶m̶s̶ ̶a̶s̶ ̶s̶o̶o̶n̶ ̶a̶s̶ ̶a̶l̶l̶ ̶i̶t̶s̶ ̶s̶l̶o̶t̶s̶ ̶w̶e̶r̶e̶ ̶u̶s̶e̶d̶,̶ ̶e̶v̶e̶n̶ ̶i̶f̶ ̶n̶o̶t̶ ̶e̶n̶t̶i̶r̶e̶l̶y̶.̶ ̶F̶o̶r̶ ̶i̶n̶s̶t̶a̶n̶c̶e̶,̶ ̶i̶f̶ ̶y̶o̶u̶ ̶p̶u̶t̶ ̶o̶n̶e̶ ̶s̶i̶n̶g̶l̶e̶ ̶p̶i̶e̶c̶e̶ ̶o̶f̶ ̶c̶o̶b̶b̶l̶e̶s̶t̶o̶n̶e̶ ̶i̶n̶ ̶e̶v̶e̶r̶y̶ ̶s̶l̶o̶t̶ ̶i̶t̶ ̶w̶o̶n̶'̶t̶ ̶p̶i̶c̶k̶ ̶u̶p̶ ̶c̶o̶b̶b̶l̶e̶ ̶n̶e̶a̶b̶y̶,̶ ̶e̶v̶e̶n̶ ̶t̶h̶o̶u̶g̶h̶ ̶o̶n̶e̶ ̶s̶l̶o̶t̶ ̶s̶h̶o̶u̶l̶d̶ ̶b̶e̶ ̶a̶b̶l̶e̶ ̶t̶o̶ ̶h̶o̶l̶d̶ ̶u̶p̶ ̶t̶o̶ ̶6̶4̶ ̶i̶t̶e̶m̶s̶.̶

Versions:
MC: 1.10.2
Forge: 12.18.3.2185
AA: 1.10.2-r88

commented

Ok then. Thanks!

commented

I presume this only happens when you have, say, 59 cobblestone already in the collector and you are trying to pick up a single stack of, say, 20?
Because it isn't supposed to be able to split the item entity's item stack like that.

commented

Was testing the same bug on 1.11, and it seems the same bug occurs. However I realized it is not how I described previously. Actually what happens is the collector won't pickup the items if they are stacked in groups that would not fit in any of the collector's slots. As an example, suppose you had every slot in the Ranged Collector with 32 cobble. If you throw 32 cobble or less nearby the it WILL pick them up, but if you throw more than 32 items at once (so they are stacked) it won't pick them up, since every slot can only have 64 items at once and adding the 32 in the slot with any number greater than 32 would go beyond a full 64 items stack.

commented

Then it's working as intended. It's a little quirk, but I'm not a fan of splitting item stacks on the ground. Thanks for the report though :)