Automatic Precision Dropper duplicates redstone with Flux Networks installed
VampireValik opened this issue ยท 3 comments
- Minecraft: 1.11.2
- Forge: 13.20.0.2284 (and 13.20.0.2282)
- Actually Additions: ActuallyAdditions-1.11.2-r106.jar
- Flux Networks: FluxNetworks-1.11.2-2.0.0.jar, SonarCore-1.11.2-4.0.0.jar (dependency)
With Flux Networks installed, placing either redstone dust or a redstone block in the Automatic Precision Dropper causes it to emit an infinite amount. Reproducing is simple and can be done in Creative or Survival. Place an automatic dropper, put a single redstone dust or block into the dropper, reap the benefits of infinitely duplicated redstone. Even though the dropper is emitting the dust/block it's not removed from its internal inventory causing it to emit again and again.
I narrowed this down to being some sort of interaction between Flux Networks and Actually Additions and have tested with just those two mods enabled. I know that Flux Networks modifies redstone so it can be tossed into a fire to create flux for use in Flux Networks crafting recipes. I suspect that is the cause of this bug but I'm not sure which mod is responsible for the problem so I'm reporting here first.
Hey @SonarSonic, do you know what this is about? O_o
@Ellpeck Yeah I've been meaning to fix this. the problem is my end. Basically at the moment I cancel the drop event and replace the entity with one which can withstand fire. Most people go on the assumption that if the event is cancelled you shouldn't drop the entity, so yeah infinite redstone. I just haven't got around to rewriting it