TileEntityLaserRelayEnergy#transferEnergyToReceiverInNeed - Performance
Sir-Will opened this issue ยท 4 comments
Then it's hard for me to just increase the performance of the method.
It's as well performing as I could make it at the time, and I doubt I can change anything about that without actually seeing what the problem looks like in-game.
Please try finding out the place that this high usage is originating from.