Ad Astra

Ad Astra

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[Bug]: Pygro's running away from soul fire

DaddySpin opened this issue ยท 2 comments

commented

Bug Description

Pygro Villages are filling with soul campfires and lantern and the pygros seemed to be based off the piglin AI and they are always panicking.
javaw_AFn57Tli2l

How to Reproduce?

  1. go to venus.
  2. find pygro village
  3. watch pygro running away and screaming.

Expected Behavior

either they should not run away from soul fire or the villages should not have soul fire in them.

Version

1.15.16

Mod Loader Version

47.1.3

Mod Loader

Forge

Logs or additional context

No response

Code of Conduct

  • I have searched the issue tracker and confirmed that the issue has not been reported
  • I have checked the FAQ (if one is present) and my issue is not listed
  • I have verified that I am using the latest version of the mod
  • I have verified that I have installed all the required dependencies for the mod
  • I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.
commented

Also the villages have magma blocks in them and the pygros are not immune to fire and they take damage on them.

commented

We're planning on removing every mob currently in Ad Astra and coming up with new, significantly better ones, but for now I don't really want to spend time supporting the legacy mobs. I might fix it if I have the chance but I'll probable just remove the mobs later and not deal with it.