[Bug]: Pygro's running away from soul fire
DaddySpin opened this issue ยท 2 comments
Bug Description
Pygro Villages are filling with soul campfires and lantern and the pygros seemed to be based off the piglin AI and they are always panicking.
How to Reproduce?
- go to venus.
- find pygro village
- watch pygro running away and screaming.
Expected Behavior
either they should not run away from soul fire or the villages should not have soul fire in them.
Version
1.15.16
Mod Loader Version
47.1.3
Mod Loader
Forge
Logs or additional context
No response
Code of Conduct
- I have searched the issue tracker and confirmed that the issue has not been reported
- I have checked the FAQ (if one is present) and my issue is not listed
- I have verified that I am using the latest version of the mod
- I have verified that I have installed all the required dependencies for the mod
- I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.
Also the villages have magma blocks in them and the pygros are not immune to fire and they take damage on them.
We're planning on removing every mob currently in Ad Astra and coming up with new, significantly better ones, but for now I don't really want to spend time supporting the legacy mobs. I might fix it if I have the chance but I'll probable just remove the mobs later and not deal with it.