[Bug]: Issue with shaders in orbit
Magi1053 opened this issue ยท 1 comments
Bug Description
Noticed this bug when using Iris/Oculus shaders when in Orbit. Everything below the horizon just fades in to gray and you can't see the planet below.
How to Reproduce?
- Install Embeddium
- Install https://modrinth.com/mod/oculus
- Install Complementary Shaders
- Install Ad Astra (duh)
Expected Behavior
No response
Version
1.20.1
Mod Loader Version
1.20.1-47.2.32
Mod Loader
Forge
Logs or additional context
No response
Code of Conduct
- I have searched the issue tracker and confirmed that the issue has not been reported
- I have checked the FAQ (if one is present) and my issue is not listed
- I have verified that I am using the latest version of the mod
- I have verified that I have installed all the required dependencies for the mod
- I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.
There's not really much I can do about this. Someone made a BSL config that works if you want to use that instead