[Bug]: Powered Locked sliding doors open and close when neighboring blocks are updated
MFNmodding opened this issue ยท 0 comments
Bug Description
So, I'm currently in Earth Orbit building a "spaceship" for a future thing I may do, and I notice that my locked sliding doors that are open are closing when I break or update nearby blocks. I have since tested this with all of the sliding door types, this problem exists with all of them. when testing this on a separate world which was not in orbit, I had noticed that along with the aforementioned quirk, if you update a block near where the power source is on either side, it will open.
I think that I've given enough Information, I wouldn't think that this would be a problem with any other mods.
but I could be wrong.
How to Reproduce?
- place a sliding door.
- Lock the door
- Open the door with redstone
- update a nearby block by typical ways link to wiki
- notice that the door is now closed despite being locked and powered by redstone.
- update a block near to the redstone power source, likely reminding the door that "oh right, I'm powered"
- the door is now open.
Expected Behavior
I expect the door to stay open when locked and powered.
Version
1.15.18
Mod Loader Version
1.20.1
Mod Loader
Forge
Logs or additional context
No response
Code of Conduct
- I have searched the issue tracker and confirmed that the issue has not been reported
- I have checked the FAQ (if one is present) and my issue is not listed
- I have verified that I am using the latest version of the mod
- I have verified that I have installed all the required dependencies for the mod
- I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.