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[Bug]: Powered Locked sliding doors open and close when neighboring blocks are updated

MFNmodding opened this issue ยท 0 comments

commented

Bug Description

So, I'm currently in Earth Orbit building a "spaceship" for a future thing I may do, and I notice that my locked sliding doors that are open are closing when I break or update nearby blocks. I have since tested this with all of the sliding door types, this problem exists with all of them. when testing this on a separate world which was not in orbit, I had noticed that along with the aforementioned quirk, if you update a block near where the power source is on either side, it will open.
I think that I've given enough Information, I wouldn't think that this would be a problem with any other mods.
but I could be wrong.

How to Reproduce?

  1. place a sliding door.
  2. Lock the door
  3. Open the door with redstone
  4. update a nearby block by typical ways link to wiki
  5. notice that the door is now closed despite being locked and powered by redstone.
  6. update a block near to the redstone power source, likely reminding the door that "oh right, I'm powered"
  7. the door is now open.

Expected Behavior

I expect the door to stay open when locked and powered.

Version

1.15.18

Mod Loader Version

1.20.1

Mod Loader

Forge

Logs or additional context

No response

Code of Conduct

  • I have searched the issue tracker and confirmed that the issue has not been reported
  • I have checked the FAQ (if one is present) and my issue is not listed
  • I have verified that I am using the latest version of the mod
  • I have verified that I have installed all the required dependencies for the mod
  • I have verified that I do not have Optifine installed. We will close issues if we detect Optifine is in your pack. We cannot fix Optifine issues. Please do not report issues with Optifine present.