Filling in an Area with a lot of already filled blocks creates a lot of lagg (Fabric 1.20.4)
AriesOdyssey opened this issue ยท 3 comments
Singleplayer
Fabric 1.20.4
Wanted to fill in caves in a large area (133 x 133 x 128) with the filler, however this creates a lot of lag. My theory is that checking the skipped Arraylist for each position is mostly the cause of this lag. Using a Hashset instead of an ArrayList might improve performance. I could write a PR if you are interested.