Additional Guns

Additional Guns

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When Editing Recipe, Causes Invalid Tag with New Item, but only With Specific Guns

gzr529 opened this issue ยท 1 comments

commented

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I am currently in the process of adjusting the recipes of some of the firearms to achieve a more "balanced" configuration for my pack's specific requirements. However, my chosen method, utilizing datapacks, seems to only be effective for a subset of these weapons. It should work for EVERY weapon but that doesn't seem to be the case. I am considering whether the application of CraftTweaker might yield more effective results.

commented

Never mind, was a foolish mistake on my end. Was using "tag" instead of "item", still odd how it worked in one instance but not the other, but using "item" seems to circumvent the issue

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