
[1.21.x] [Neoforge] Crash when generating chunks
ffuentesm opened this issue ยท 2 comments
Crash: https://pastebin.com/nwXvQiTm
Neoforge: 21.1.77
additionalplacements-NeoForge-1.21-2.1.0.jar
From what I can see in the log, the game crashes when chunks are generated, a stone stair is created, and their coordinate crashes the game.
My guess is for some reason they place the block, then change its state, but at that point AP connection logic has converted it to a different state for some reason, and it crashes. They should not be doing it that way. They should set the state when they place the block - as in, don't "get state, set property, set block" or whatever, just set the state without getting the state first.