Additional Placements

Additional Placements

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strange issue with world generated blocks

Smoker120900 opened this issue · 15 comments

commented

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hello, is this a known issue?? (only happens with stair blocks)

commented

no idea, i just entered a world and all structures that have stair blocks are bugged like this, the only way to fix that i found (in-game) is by breaking one of the stairs that's connected to the other broken stairs, that fixes a line of aligned stairs, but not all, only the ones that are "connected" to the one i break

commented

I don't even know HOW that happens...

commented

forgot to mension:
i'm using MC 1.20.1, Forge (latest), Mod's latest version

commented

btw, another thing i noticed is this: (ignore the fact i'm playing in spanish)

Minecraft_.Forge.1.20.1.-.Un.jugador.2024-11-17.03-09-27.mp4

is the lighting difference noticeable?? it happens when using the center or the border of the placement grid (i'm using embeddium and embeddium dynamic lights, if this helps more to understand the issue)

commented

This is also happening on all stairs on generated structures on neoforge 1.21 too
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commented

Here is another sample for this issue with forge 1.20.1, the latest version 2.1.0
2024-11-26_11 43 39

commented

I can confirm that in version 2.0.8 on forge 1.20.1 the problem is no longer present
2024-11-26_12 04 40

commented

is the lighting difference noticeable?? it happens when using the center or the border of the placement grid (i'm using embeddium and embeddium dynamic lights, if this helps more to understand the issue)

Ran into the same thing, happens on any version ≥2.0.0 and rolling back to 1.8.0 fixed it

commented

Ye'h, having same issue with world generated stair blocks.

commented

I can confirm that in version 2.0.8 on forge 1.20.1 the problem is no longer present

also a non-issue in 1.21.1 fabric with 2.0.8 while 2.1.0 does present with that issue.

commented

I was wondering if it was just me. Glad to see it wasn't the case. I made an observation that having the additional placements mode enabled this happens. But if you explore while it is turned off then stairs work as they should when generating.

commented

also happens for me i am on neoforge 1.21.1. what strange is that not all structures seams to be affected some are some dont. well for the time beeing i am gone switch to the previous version ...

commented

ok, so the lighting issue is gone (no idea how, maybe i updated a mod and it fixed the issue), but the world generated stairs are still broken, i tried disabling the additional placement mode as default for every time i enter a world to see if that worked, but no

commented

@Smoker120900 are you using "Snow Real Magic" in your mod list when this error happens?

commented

@Smoker120900 are you using "Snow Real Magic" in your mod list when this error happens?

nah, btw the issue got fixed, maybe it was one of the optimization mods i have