Turtle chunk loaders lagging server after crash
BillBodkin opened this issue ยท 1 comments
Describe
After restarting the server due to a 60 seconds tick crash. The server was running at around 7tps.
Running the debug command showed my chunk loading advanced turtles to be using around 60%, despite no code running after the restart. - Breaking the turtles returned the server to around 18tps.
Reproduce
Steps to reproduce the behaviour:
- Running a program (https://pastebin.com/xvk0X0AK) that cleared an area I created, for a long time. 5ish hours
- The server crashed
- After restarting the turtles were eating up processing time.
Screenshots/Videos
computercraft:turtle_advanced(1617/3) - 98.20%/66.19%
[07] | | | | | | | #getChunkCacheMiss 139699/259
[07] | | | | | | | #getChunk 4125172/7653
Versions:
- Forge version: 1.16.5-36.1.24
- AdvancedPeripherals version: 0.6r
- CC Tweaked: 1.96.0
Crashlog/log
Crash: https://pastebin.com/3MK5vHSz
Running debug command after restart: https://pastebin.com/620Fup4V