Advanced Peripherals

Advanced Peripherals

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Add meBridge.craftFluid

abesto opened this issue ยท 2 comments

commented

meBridge.listCraftableFluid() (side-note: note the missing plural) correctly returns craftable fluids in AE2/ME, but there's no way to actually queue them for crafting. craftItem returns "ITEM_NOT_FOUND", which is probably correct. AFAICT from a skim of the code, the RS bridge has a craftFluid method; I hope adding that for the ME bridge would be easy-ish?

commented

To be honest, I thought I added something like that
But thanks for the report
Probably the last Feature I'll add to 0.7

commented

Confirmed this works on 1.19.3-0.7.27r. Thank you!