Advanced Rocketry

Advanced Rocketry

21M Downloads

[BUG] Server crash when loading chunks on certain planets

Firecube247 opened this issue ยท 10 comments

commented

Version of Advanced Rocketry

2.0.0.-250

Have you verified this is an issue in the latest unstable build

No

Version of LibVulpes

0.4.2.-83

Version of Minecraft

1.12.2

Does this occur without other mods installed

Not tested since planet is custom made in Enigmatica 2: Expert.

Crash report or log or visualVM (if applicable)

https://pastebin.com/zhHPSFEH

Description of the problem

Every time I try to load new chunks on the planet Stella the whole server crashes. Other planets from the solar system like Neptune and Luna don't have this issue.

commented

Any chance of it being fixed? ๐Ÿ˜…

commented

Considering I don't have the time to support 1.12 any longer, very unlikely.

commented

Fair enough, thanks anyway ๐Ÿ‘

commented

Update, you should be on 256 and not 250.

commented

I updated both Advanced Rocketry and LibVulpes to the newest version (-256 and -85), however the issue persists.

commented

This issue persists on build 257 and 88, it seems to be caused by generation of Hot Spring Water from Biomes O' Plenty.

commented

mmmkay, can I get a crash report from 257?I have a feeling they do something funky with hot spring water to make it return water blocks for everything, and it's causing the crash. I just need the new line #s to verify

commented

Sure thing, I asked the person who tested it for logs here: EnigmaticaModpacks/Enigmatica2Expert#1973 (comment)

commented

I have provided some crash reports on the E2E issue, I'll see if I can fetch the actual log files.

commented

So I thiiiink I might have a very slim chance of a possible guess at what is happening. What's happening is that we set the hot spring water to air. BoP sees "oh, someone got/modifed the block" and returns water somehow, so we set that to air but BoP ends us up in an endless loop from it of infinite water placement. The line that is erroring is AtmosphereHandler#227, which is just a block set.

Now I haven't looked at BoP code at all, but that is my guess