Advanced Rocketry

Advanced Rocketry

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[BUG] I lose connection to my satellites after every reboot.

Chozo-Varia opened this issue ยท 14 comments

commented

Version of Advanced Rocketry

AdvancedRocketry 1.12.2-2.0.0-257 build

Have you verified this is an issue in the latest unstable build

  • N/A

Version of LibVulpes

LibVulpes-1.12.2-0.4.2-88-universal

Version of Minecraft

1.12.2

Does this occur without other mods installed

  • Y

If Y, what is the MINIMUM set of mods required.
-LibVulpes, AdvancedRocketry

Crash report or log or visualVM (if applicable)

-no crash report

Description of the problem

The problem is that when I launch satellites on my server and then I restart the server, all connections to the satellites are cut. When I put the satellite chip into the satellite terminal, it shows me that I am connected to the satellite but the satellites are no longer sending data. No matter how long I wait. I have also repositioned the terminal and replaced the chip several times. Nothing has worked. In single player mode, however, everything works after saving. There are no problems. Only on the server. How can I fix this?

commented

Apparently, this problem has already occurred several times. But if the author of the mod does not fix it, then I can certainly do something about it, right? For example, I added a recipe to his mod to build the planet selector in survival mode. Funnily enough, there was no recipe for it in older versions either. And it wasn't even that hard. So you will be able to solve the satellite problem in a similar way or not?

commented

The recipe thing was intentional, that was because the block was unused and so it did not need a recipe. I don\t know why your satellites lose connection, they haven't for anyone else. No I cannot fix it easily.

commented

The recipe thing was intentional, that was because the block was unused and so it did not need a recipe. I don\t know why your satellites lose connection, they haven't for anyone else. No I cannot fix it easily.

Funny. I found some older posts that had a similar problem. This is really stupid. Because that would mean that I would have to build new satellites after every server restart.

commented

If you applied the fix from #682 and nothing happened then #682 is not the same bug, therefore no, no one else has reported this exact thing yet. You, personally, are not going to be able to fix it.

Ok thanks for the time. What do you advise me to do now? I would love to be able to continue playing. For example, when I use the penultimate Advanced Rocketry mod for 1.12.2 I have the exact same problem. So is it me, my server? Or the mod?

commented

The recipe thing was intentional, that was because the block was unused and so it did not need a recipe. I don\t know why your satellites lose connection, they haven't for anyone else. No I cannot fix it easily.

Here are two posts where it was similar:

#2168

#682

commented

a) one of those is old enough to be closed|
b) the other is in a version with different enough code it doesn't matter
c) did you follow the information from #682? or are you complaining about it being from there without trying the fix?

commented

I tried this suggestion:
"If you do want to add the overworld as a visitable planet, you can add https://pastebin.com/uVGhmVgC to the XML while the server is shut down and that should also fix the issue with the satellites."

However, I found that all the information was already there in my files. But it can also be that I don't understand this correctly, because I don't know that much about it.

commented

a) one of those is old enough to be closed| b) the other is in a version with different enough code it doesn't matter c) did you follow the information from #682? or are you complaining about it being from there without trying the fix?

Has this been changed? Do I have to make the planet visitable in a different way now?

commented

If you applied the fix from #682 and nothing happened then #682 is not the same bug, therefore no, no one else has reported this exact thing yet. You, personally, are not going to be able to fix it.

commented

Almost certainly it's a bad mod interaction with servers, and something that you'd need to get someone else willing to help to fix because all 1.12 development has ended due to the massive amount of work 1.16 takes

commented

Almost certainly it's a bad mod interaction with servers, and something that you'd need to get someone else willing to help to fix because all 1.12 development has ended due to the massive amount of work 1.16 takes

oh yes that is stupid. Well thanks for your answer

commented

have you been able to fix the issue somehow cause ive been running into the same issue

commented

Fixed in #2386, needs to be merged...

commented

fixed in "Advanced Rocketry - Reworked"
(https://github.com/dercodeKoenig/AdvancedRocketry)