sculk shriekers not highlighted
corgidotcom opened this issue ยท 2 comments
tried turning xray on and off again, because I wasnt sure if it was a render glitch or something, but after doing so plenty of times the sculk sensors just dont get highlighted. i had a red highlight for them so they should be obvious
I had the same problem but managed to fix it simply by enabling the "Scan for all block states" option. I think it has something to do with there being 2 versions of the shrieker, the naturally generated one and the player placed one, not sure though.