Rendering breaks at high coordinates
JustAlittleWolf opened this issue ยท 1 comments
I can confirm that this still happens, I'm playing in:
Fabric 1.20.4,
Fabric API version: fabric-api-0.91.2+1.20.4
ModLoader version: 0.15.6 (Tried it on 0.15.5, 0.15.4 and 0.15.3)
Location 1: X=200, Z= -300 and rendering is fine.
Location 2: X=38940000, Z= 13942000 and all I'm seeing is a mess of broken triangles. Block type makes no difference, rendering range also makes no difference.