Add CaveFinder
MichaelHillcox opened this issue ยท 0 comments
This is likely going to be one of the hardest features to add. I really want to have a pulse like affect that will highlight the caves on each pass of the pulse.
In a radius from the player a pulse would expand from the player + 50 blocks
as it moves out it would go lower as well and highlight any Blocks.AIR
. Then fade out the highlight after a few seconds.
This I might need help with.