Ore Groups or Veins
bookerthegeek opened this issue ยท 2 comments
Heyo!
Love the mod. Very useful. Also this is not directly related to an specific problem. More of a usability or QoL change.
Issue
So when playing any pack with any mod that adds ore variants such as UBC or BoP you get a massive list of ores that need to be toggled. That sucks. The other issue is GregTech which adds veins of ores where you get 2-6 different ores spawning next to each other.
My solution
What I would love would be an option to have a Group/Vein option. This would allow multiple ores to be toggled with one section. Lets take copper for example:
- GT:CE adds 14 different Copper Ores
- BoP adds 16 different types
- UBC adds 16 also I believe
Now, I know that the OreDict option exists but not all mods correctly add OreDict o their ores. Also some of those variants are Stone based, but some are sand, netherrack or endstone.
GT:CE and Railcraft also add Veins. So multiple ores spawning in a specific area right next to each other. In FTB:Interactions
- 20 different veins just for the over world
- Each vein can contain between 1 to 6 ore types
Additional context
Love the mod. Might be related to #84
Hello as i just download the mod. I would very apriciate this as well. Or is there a way how to use that new .json file to create group of the same ore ? Or how to add more ids ?
As it is rellay stupid on modpack like Dungeon Dragons and Space shutles. There are so many variants of those blocks.
Or just to use some oreDict is it posible at all ? Thx
Closed in preference of #129 but definitely still happening soon