Fluid storage bus cannot see if a recipe is completed
mertgoksel opened this issue ยท 7 comments
I have tanks to store the crafted fluids with fluid storage busses that have sticky cards. When i order a fluid the fluid gets made and sent to the tank properly but the recipe is not completed in the ae system.
you must make the crafted fluid go through ae system. directly sending the fluid to the tank where the storage bus hooked on is invalid.
I do not agree. Storage bus is a storage space that the system sees and can be accessed by the interfaces. Since its no different than a drive it should be valid. The fluid already goes through the system into the tank via fluid interface. Are you saying that the autocrafting only accounts for storage cells?
hmm, then that should work.
do you use a subnet to store stuffs? can you show the screenshot of your setup?
I partitioned 3 fluid drives to have single fluids to solve the issue. But it doesn't change the fact that these should work. Also, all of this happens on main net.
Crafting CPUs store the items/fluids they're using.
Sticky card forces the items/fluids to only go to a specific storage, so it skips the cpu and goes to the supertank directly.
My recommendation would be to never use sticky cards on fluids that you autocraft.
@GlodBlock You can close this issue.